Hinding a color ?
How can i set it so that the RGB color ( ie. 255, 0, 255 )
dosen''t get drawn ?
when used sdl i used the funtion : SDL_SetColorKey() and are looking for a simular function in opengl ...
Sorry, but that kind of function doesn''t exist in OpenGL. You''ll have to use masking or alpha testing.
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement