Original Post
Hello!
what are the differences between those two fileformats. Can TGA store transparent color?
thanx
quote:
Original post by Sander
TGA's can be compressed or uncompressed. BMP only comes uncompressed.
quote:
Original post by Sander
EDIT: Damn.... beaten to it
quote:
Original post by Sander
TGA''s can''t store ''regular'' transparency as supported by painting programs like PaintShop ... but the extra Alpha channel can be used to add transparency in 3D API''s like OpenGL and DirectX.
quote:
Original post by JohnBolton
What is "regular transparency"? Is that where you specify a color or a palette index as transparent? The alpha channel determines how transparent or opaque each pixel is. How is that different from "regular transparency"?
BTW, TGA''s also support 8-bit, 16-bit, palettized, and greyscale, and more.
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