Original Post
Studies that correlate one behavior with another do not and cannot determine cause and effect relationships. It is not, and cannot, be known whether individuals that play aggressive video games are prone to violent acts, or individuals that (will) perform violent acts are prone to play aggressive video games. I am inclined to believe such aggressive video games (street fighter, punch-out, Doom, etc) sublimate not stimulate aggression. If more people vented anger in the virtual world, the real world would have less rage in it, not more. Unless of course you suck at a game and it enrages you (I’ve never thrown a Nintendo controller at the screen…
)… as any personal insufficiency would and does. Perhaps learning to control such rage can be taught using crappy games (notice how the games I am bad at, are suddenly crappy
), and be carried over into real world frustrations.