HRESULT hr = S_OK;
DPN_APPLICATION_DESC dpAppDesc;
// Now set up the Application Description
ZeroMemory(&dpAppDesc, sizeof(DPN_APPLICATION_DESC));
dpAppDesc.dwSize = sizeof(DPN_APPLICATION_DESC);
// dpAppDesc.guidApplication = g_guidApp;
dpAppDesc.dwFlags = DPNSESSION_NODPNSVR;
// We are now ready to host the app
if( FAILED( hr = g_pDP->Host( &dpAppDesc, // AppDesc
&g_pDeviceAddress, 1, // Device Address
NULL, NULL, // Reserved
NULL, // Player Context
0 ) ) ) // dwFlags
{
OutputError( TEXT("Failed to host a new session"), hr );
return hr;
}
Directplay 8 , do i need the guid?
Im trying to learn direct play 8. Basically what i want to do is make a basic connect and host program.
I don''t want any lobbies etc. From what ive seen guid is only used for lobbies, but when i remove the guid from the host sdk example it fails to host.
Why does it fail if guid is only used for lobby
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