Archived

This topic is now archived and is closed to further replies.

orbano

Vertex Array Optimization

Recommended Posts

Could anyone tell me which is the optimal structure for vertex (texcoord, etc) arrays? Should i use separate arays, or one interleaved array. What should be the vertex stride size? I heard something about this. People said vertex data should be n*32bytes. Is this true for interleaved arrays only, or for both structure? Is this important only when data is in client memory, or even if i use VBOs? How should i keep my vertex data be 32bytes? please help! thanx in advance! "Knowledge is no more expensive than ignorance, and at least as satisfying." -Barrin

Share this post


Link to post
Share on other sites