Original Post
i was thinking about somthing today: RTS game themes. most RTS games are set in the future, and to the best of my knowledge, there are only one or two that are based in the midieval times. warcraft is one of those. it seems that no matter how many diff. structures and units i come up with, 99% of them are already in warcraft.
so, my question is, what would you rather see? a futureistic RTS with structures and units unlike any other game...or a fantasy midieval RTS game with castles, farms, camps, sword fighters, archers, dragons, orcs, ect.? even if it did seem like a rip-off of warcraft?