2D Adventure game engine

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1 comment, last by krompo 23 years, 9 months ago
hello, I would like to know, what are the ways to make a good adventure game engine. For instance, how to find a way between to points on the graphical map? How does Indiana (Indy4/LucasArts) always know, how to arrive at his destination when clicked on the map with mouse? what kind of map to create? how to structure the map? I welcome any suggestions. thank you. krompo
krompo
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the map screen is probably a class that know how to relate to the actual game screen.
When the map screen is clicked it will relay a message/action to the game screen which will move the player to the location.

I think.....

DX++ The DirectX Programming Site
quote:Original post by stevenmarky

the map screen is probably a class that know how to relate to the actual game screen.
When the map screen is clicked it will relay a message/action to the game screen which will move the player to the location.

I think.....


can you be more specific, or do you have an idea where could I
find background cocerning this matter?



krompo
krompo

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