beginner lighting question/normals

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0 comments, last by johnnyboy 20 years, 1 month ago
Hi... Just working through the tutorials, so this may be answered later on... But... When you add lighting to your scene -- do you have to *manually* calculate the normals every single time when you add a new quad? (I.e., the lighting tutorial/tut7). Or -- is there someway to ''automatically'' calculate the normals of each polygonal face as you create them?
!
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you have to calculate them yourself.
how to do this is described here and here.

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