Which Audio Library

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10 comments, last by CoderTCD 19 years, 11 months ago
I use Audiere currently. It''s great.
#include "audiere.h"using namespace audiere;  AudioDevicePtr device(OpenDevice());  OutputStreamPtr stream(OpenSound(device, "music.ogg", true));  stream->play(); 


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Yeah, i go with Audiere too. It has built in support for MP3, OGG, WAV and so on, and is very easy to use. The LGPL license isn''t exactly bad either
----------------------------------------------------------------------------------------------------------------------"Ask not what humanity can do for you, ask what you can do for humanity." - By: Richard D. Colbert Jr.

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