Original Post
I need help from someone who is experienced in using neural network(nn). I wonder if i can use them for managing the computer player in a real time strategy game. I think this has already been done with Conflict Zone by Mathématiques appliquées. And if i can add a support to it, can i do the learning time in real time with high performance? (i need lots of time for managing path finding and others stuff such as physics)
PS : This is a 3D game.
( Be Side )
[edited by - Jis on June 12, 2004 1:22:21 AM]