Quote:Original post by Laki
I would not be able to listen to 98 pages of computer robot talk.....
I think you should cut the script down and record speech
wel - there is a problem - let me give jou an lithel insight on our plan - sou you can understand the real isue :)
What we are trying to do with our game is inplement an very complex AI scripting - wich woud probably be unique for each NPC - so there will be no default's for user behavior - almost all wil be random. also NPC will interact with each other - family, friends - if you kill an enemy or a brother of an NPC - he will come after you , and similar things. The "MAYOR" add on will be the AI quest asingment - he will hawe an list of quests that will depend on his relations, status ... - and you can restart the game - you will probably get the totaly other quests ...
So with this complexity you see why we woud need the voice/text API. I coud yust put the text - buth i hate this in games.
Does anybody knows somthing about "caffeineaddict" proposition with phonems ?