Original Post
Hey all, I'm doing a university project which involves doing neural network pattern recognition. The basic project is doing a simple implementation for Cluedo (no house, justpeople sitting around a table and asking questions) in a text-based format. I know it probably doesn't need a neural net, heuristics should work fine, but I'd like to give it a go with a neural net. I was thinking of designing one which was trained as you played the game (for eahc of the other computer players), and the outputs would be potentialally right combinations of cards. I was wondering if anyone could get me started on what sort of neaurl net to work (feedback, back propgation, FAm, SOMs) etc. Thank you very much : )