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Tutorials & Downloads (Now post your faves!)

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Language Tutorials:

C++

Thinking in c++ cplusplus.com cprogramming.com

C#

soft steel

Java

Thinking in Java Graphics API Tutorials:

2D

SDL

cone3d Corner Stone

Allegro

LoomSoft Gillius's Programming

3d

OpenGL

NeHe Als opengl game development Nature Wizard Red book Ionware

DirectX

Two Kings Andy Pike Drunken Hyena Graphics Theory Tutorials:

Terrain

Virtual Terrain Generating Random Fractal Terrain Light House 3D

Special Effects:

Flipcode demo making Gamasutra: Voumetric Rendering in RealTime AI Tutorials: geneticprogramming AI Game Dev Tools: Dev C++ #develop Net Beans I`m not putting up anything from this site though because you can get it from this site! EDIT: added AI and Allegro tutorials. [Edited by - Ainokea on September 16, 2004 3:08:28 PM]

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I would also add:

Java Tutorials:
freewarejava.com/tutorials/index.shtml
java.sun.com/reference/index.html - the reference

Borland OpenGL tutorial:
home.clara.net/paulyg/ogl.htm

Music:
egnatia.ee.auth.gr/~nalevrid/enf/ewhatsnew.html - Temple of MOD site
www.loopasonic.com/ - loops and samples
www.modarchive.com/index.shtml - samples and composer interviews
www.samplearena.com/
www.fmod.org/

Red Ghost.

[Edited by - Red Ghost on September 16, 2004 2:01:44 AM]

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Yeah!!! I finally get to bust out my links file:
I don't know how many of these are useful, but I have used them all at some point

Fast square root
http://www.gamedev.net/community/forums/topic.asp?topic_id=139956

3D Animators
http://www.anim8or.com/main/index.html

general
http://www.gametutorials.com
http://www.gamdev.net
http://www.cpp-home.com/
http://www.ultimategameprogramming.com/index2.php
http://www.cprogramming.com
http://www.wotsit.org/
http://cplus.about.com
http://www.angelcode.com/refdb/default.asp?url=%2Frefdb%2Flist%2Easp%3Flist%3Dallrsrc%26description%3Dno
http://www.delphi3d.net/articles.php

SDL
http://andrew.textux.com/Articles.html
http://lair.gamedeveloper.net/programming/articles.php
http://cone3d.gamedev.net/cgi-bin/index.pl


Direct X
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/dndxgen/html/directx9devfaq.asp
http://www.davesprogramming.com/section_tutorials/directx/directx.htm
http://www.andypike.com/tutorials/directx8/
http://www.geocities.com/SiliconValley/Way/3390/
http://www.gamasutra.com/features/20010629/geczy_pfv.htm
http://direct3d.info/
http://www.riaz.de/download/source.html

Side Scrolling
http://www.2dgame-tutorial.com/Tutorial_9.htm

Engine
http://www.gamedev.net/reference/programming/features/enginuity1/
(Dang it, where did all the other ones go, ill be back)

Artificial Intelligence
http://www.generation5.org/content/2000/robotics.asp
http://ai-depot.com/
http://www.gameai.com/
http://www.gamedev.net/reference/articles/article545.asp

A* Pathfinding
http://www.gamedev.net/reference/programming/features/astar/

Terrain
http://www.robot-frog.com/3d/hills/index.html
http://www.naturewizard.com/tutorials.html
http://www.gamedev.net/reference/articles/article1842.asp
http://www.gameprogrammer.com/fractal.html

(Theres more where that came from if you need it...)

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