mkOpenGLJPEGImage, where can I get it? Or is there an alternative?

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4 comments, last by b2b3 19 years, 6 months ago
I saw an article about the mkOpenGLJPEGImage OpenGL library, but all download links are dead, can somebody give me a link or mail it to me? (lordmyth@gmail.com) Or are there alternatives (maybe better ones?) Thanks to you all, Adriaan
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DevIL can handle JPEGs along with a whole load of other formats.
I saw that one, but I don't really understand what it does
Well it has an very similar API to OpenGL and is pretty straight forward to use. What part of it don't you understand?
so it is an extension library, just like mkOpenGLJPEGImage?
DevIL is a library with support for lots of file formats. You can link it staticaly or dynamically. It's not object oriented.
Interface is very similar to OpenGL. On the beginning of program you call ilInit() and from that moment you can load whatever you want. You can load files directly to OpenGL textures, windows bitmaps (through handles) or DirectX.
You can even write your own file import routine to support new filetypes.

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