program to convert 3d studio files to direct x format.
i heard something of a program included in directX 7 that converted 3d studio max animation files to a format compatiable with direct x. what is the name of this program, will it work with direct x 9 (managed), and after the file is converted, what else has to be done to bring the animation into my application so i can use it?
yea all versions of dx sdk come with a plugin for max to convert to x files. But you have to compile it yourself. A better one is the Panda plugin (google for it). Your animations (bone transforms) can be exported in the x file, check the ID3DXSkinInfo interface and the SkinnedMesh sample in the sdk to learn more of the dx side. and yes it will work on managed dx.
The plugin dhanji is referring to is here. However, it's a plugin for 3ds max. What software do you use for modelling?
The stand-alone converter should be in the DirectX9 SDK Extras package. I know for sure that it's in the DirectX 8.1b SDK Extras package. The converter hasn't changed at all, so the two version are the exact same.
The stand-alone converter should be in the DirectX9 SDK Extras package. I know for sure that it's in the DirectX 8.1b SDK Extras package. The converter hasn't changed at all, so the two version are the exact same.
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