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SuperVince

ogg with openAl need new thread?

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There's nothing wrong with just updating the buffers each frame, but you won't be able to stream music while doing things like loading. I decided to use a thread for playing music in my game for this reason, and I think it was worth the effort.

Of course, if you're using the beta ogg OpenAL dll, you shouldn't need to worry about it -- but I'm not conviced that's ready for use just yet.

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