D3DX and D3D

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0 comments, last by cxi2 23 years, 6 months ago
Back when I was attempting to learn how to do D3D, I came upon thee problem of moving the camera around in my little virtual world. I found a solution for it in the D3DX library..... Question is: is the D3DX library slower than just coding all the matrices and moving them myself??? It is Certainly easier than building everythign myself since I am a TOTAL math novice, but I am worried about a speed issue.... any body have info on the performance of this? whats the main difference between the two API''s speedwise? to Code, or Not To Code
to Code, or Not To Code
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How''s it going?

The D3DX library is not slower at all. It is definetly not faster though!

The D3DX library was just a bunch of routines that were written by someone to make some of the common operations eaiser. Don''t feel bad about using them, but it might be better to use D3D IM yourself. I never trust to many people for writing code from me.

Everyone says that it is fine to start using in the begining, so I guess that they are more correct thatn I would be.

To conclude: Use them, just don''t get so addicted to them that you can''t do programming without it! =)

Hope this helps,
--Jeff

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