Quote:Original post by Genjix
Can anyone tell me some tutorials/pointers on what i have to do
I assume the device supports J2ME at least 1.0. Obtain Sun's WTK104 (or later 1.0 version), and have a play with that (It is available for Linux).
Obtain the device programming documentation from the maker, and any extra classes you need to compile against for that device.
The manufacturer may also provide an emulator for that specific device. Failing that, you can edit the WTK104 device definition so that the number of buttons and resolution at least match the device (it won't have any custom APIs though).
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,is this possible using linux?
The only drawback with using Linux will be that the vendor's emulator may be win32-specific. However you'll still be able to use the Sun emulator.
I found this with my SonyEricsson T610, although it wasn't much of a problem because their emulator sucks anyway.
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:D, how do i start?
Compile some of Sun's samples and try running them on the device.
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what type of data cable do i need?
The right type for your device. You can also download the games from a web server if the phone supports GPRS or similar (although you may be charged a little for this!). You can also use Bluetooth if the phone supports it (That's what I do), and perhaps infrared.
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what language is used?
Java. It's like proper Java except much simpler, there is 99% less API, no floating point etc.
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what graphics apis are used?
There is a graphics and UI API specifically for MIDP phones, in package javax.microedition.lcdui
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your bank account size?
Negative I think
Mark