Making an Object look like metall (shiney)
Hello!
I am using Direct3D DX8.1.
I have a starship transporter as an X Object inserted into my project, looking right now like this:
It has no textures. You can see some lighting, working well.
How do I get it look like it is made of metal?
Do I need a texture or does it work without textures somehow?
In the rendering program (Carrara4) it looks perfectly like metal, but has also no textures (I think it is a shader), how do I make it metal-looking with DX8.1?
Thanks a lot!
Firle
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