Any guides for a scroller in C++

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1 comment, last by buzzby 19 years, 1 month ago
Hi I have an idea for a small space sombat game. The game be contained in a porsion of space that is much bigger than the screen. Like a side scroller but can scroll in any direction up to a pre defined limit. I dont know if i am explaining well but i will try. Say i want an areana 1000x1000 but i only want to see 200x200 at any time. I would like to do this in DirectX. Just wondering if their are any articals out there to give me a head start? thanks
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You will want to look at implementing tile-based maps. Check out the appropriate articles on this very site.
thanks i couldn't think of the other name.


Ta

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