Game Programming Design Patterns

Started by
1 comment, last by raghava 18 years, 11 months ago
Hello Everybody, Are there any patterns(like those of GOF) specific to games? Please check the following link: www.mine-control.com/zack/patterns/gamepatterns.html It is about game programming design patterns.Where can I find the other patterns(game specific)? Are they used in the industry(game programming design patterns)? I know software design patterns are popular but what about game specific design patterns? Can anybody please name a few game specific design patterns? What do you think of the patterns in the above link? Thank You.
Advertisement
Games Developer magazine used to do a games pattern each month but it did not last - you may find info. over at gamasutra. Is games programming OO design different from other software projects? It is an interesting question.
------------------------See my games programming site at: www.toymaker.info

Hello,

I have gone through "game design patterns". They are by Bernd Kreimeier, Jussi Halopainen, Staffan Bjork, Johan Peitz before itself. First I confused them with game programming design patterns (the names are a bit confusing too). They are guidelines to better game design & there is no base implementation for them.

Iam talking of patterns which are specific to game development i.e. those patterns which are there in games & not used in general software because those recurring contexts that are in games never occur in other applications.
Say, construction patterns by Alexander are in building construction & not in software because that is a separate area & those recurring contexts don't occur in software.

Similarly I want to know whether there are patterns specific to games.

Has anybody gone through the book

"Patterns in Game Programming : Advanced Design
Patterns for Games - Made Easier"
by Andrew Rollings, coriolis group, 2001


I haven't read that book but by the title I think they talk about what I have in mind.

On the other hand, "game design patterns" are in the book
"Patterns in Game Design"
by Jussi Halopainen, Staffan Bjork


The links in gamasutra for game programming patterns are broken. Do you the correct links?

Thank You

This topic is closed to new replies.

Advertisement