Quote:Original post by baldurk
What filtering method are you using? is it just linear? See if setting the background to white before rendering the cloud makes any difference at all anyway. Sometimes weird things work :).
I tried setting the background clear color to white when rendering the impostor and tried both ONE and SRC_ALPHA for the source factor, they don't work. My hat is all out of weird things to pull out [sad]
Here's the impostor texture with alpha, maybe someone can figure out how to fade it nicely: