Quote:Original post by The AlchemistQuote:Original post by _nomad_
unfortunately, that is not an option. :(
why not?
well, while it'll probably a whole lot faster (in rendering) when i use opengl ES, i really don't need all that added 3D speed. i'm only doing my own GUI library. :)
using ES for specific phones would make the code double its size (one path for 16bit screen w/out ES support, and the other for phones w/ES support) and make me create different .sis files for different phones...
if i can find out how to plot a pixel in 18bit screen, then i could just check the screen depth of the phone and choose which pixel plotter to use. :)