Looking for TextureStages infos
Hi guys...
I am trying to setup an old DX7 engine to use Alpha Blending directly from DTX3 Textures, but with no success... I have tried many configurations both for Renderer and TextureStage...no way...
So, I am looking for smthing explaining better TextureStages states and way they work...
Does any1 got any link or info...?
tnx
[R]ed
Have you read this MSDN page? It's from a newer SDK, so hopefully it provides you with some insight.
Also, if you look over some alpha-blending tutorials or multi-texturing and pass stuff, you may find some helpful info and code.
Also, if you look over some alpha-blending tutorials or multi-texturing and pass stuff, you may find some helpful info and code.
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