I set up my Begin() function to use D3DXSPRITE_OBJECTSPACE, yet my objects don't even appear. My camera is set at (10,10,10) and pointing at (0,0,0). My sprite should appear at the origin, yet I see nothing at all. Lighting is disabled.
Can anyone possibly gesture as to why this is happening? If you need code examples, I will gladly post them on request.
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