Making an HTML-Based Game--Which Language to Use?
Anybody have an opinion on which language I should use to make a web-based, multi-player strategy game that deals mostly with forms and html code? No graphics, all text. Players would only be able to take a turn every 10 minutes and the game would be played in a web browser.
In no particular order, and off the top of my head.
PHP, Perl, Java(servlets), JSP, ASP, Python. I know of sites that use C/C++ to generate html. I believe Ruby is also used to generate html.
As for myself, I would do it in PHP but mostly because I've worked with it the most for these types of applications. I looked up Java's servlets on a whim, and they seem promising, esp. if you know java already.
PHP, Perl, Java(servlets), JSP, ASP, Python. I know of sites that use C/C++ to generate html. I believe Ruby is also used to generate html.
As for myself, I would do it in PHP but mostly because I've worked with it the most for these types of applications. I looked up Java's servlets on a whim, and they seem promising, esp. if you know java already.
PHP is kind of the defacto standard for something like that, but if you want to learn something new pick up Ruby and learn you some Rails:
www.ruby-lang.org
www.rubyonrails.com
You'll be amazed at how easy web development is with rails. It lets you get to work on your application and takes care of the underlying crap itself (sql, server setup, etc).
www.ruby-lang.org
www.rubyonrails.com
You'll be amazed at how easy web development is with rails. It lets you get to work on your application and takes care of the underlying crap itself (sql, server setup, etc).
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