Another two questions
Hey guys,
Does anyone know where i can find a tutorial on
1) 3ds skeletal animation
2) per pixel lighting
Thanks
Mike
I looked at that already. Problem is that it doesn't explain it, it's just a demo :(, and the project file is for VC++, but i'm using DevC++
When you say per-pixel lighting, do you mean how to do it, or how to implement shaders, or both?
A good link: Lighthouse
A good link: Lighthouse
Quote:Original post by Beaverbutt8
I looked at that already. Problem is that it doesn't explain it, it's just a demo :(, and the project file is for VC++, but i'm using DevC++
Hmmm, the code is in there. Why don't you go through it--the pixel / fragment shader is almost the only part you're interested it, so see if you understand how it's working.
About the project file being a vcproj, come on, don't be lazy [smile]! If you want to run their code, atleast go through the trouble of making a new project and adding the source files and libraries!
Quote:Original post by deavikQuote:Original post by Beaverbutt8
I looked at that already. Problem is that it doesn't explain it, it's just a demo :(, and the project file is for VC++, but i'm using DevC++
Hmmm, the code is in there. Why don't you go through it--the pixel / fragment shader is almost the only part you're interested it, so see if you understand how it's working.
About the project file being a vcproj, come on, don't be lazy [smile]! If you want to run their code, atleast go through the trouble of making a new project and adding the source files and libraries!
lol! I'm afraid your right, i am a wee bit lazy =)
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