Original Post
Hello Everyone, I am new to this forum and new to OpenGL... You help is very much appreciated.. I am currently obtaining video pixel information from a webcam and plotting them on a openGL window but the display is inverted. To display the pixels i am using glDrawPixels(w,h,GL_BGRA,GL_UNSIGNED_BYTE,buffer); updateGL(); the above code displays my video frames but is inverted. If i add glPixelZoom(1.0f, -1.0f); before glDrawPixles to invert the display the display goes blank... please help... thankx in advance vasanth