timeGetTime and Windows 2000
whenever I run my engine in 2000, the frame rate stays high, but really jerky. I tried using
timeBeginPeriod(1);
CurrentTime = timeGetTime();
timeEndPeriod(1);
But that made no difference (though the calls succeeded). Anyone else experienced this? Any solutions? These are the sort of times per frame I was getting...
0.203000
0.009000
0.015000
0.011000
0.010000
0.011000
0.203000
0.010000
0.010000
0.011000
0.011000
0.010000
0.200000
0.015000
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