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Lalo

Tao - SDL

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Hay! Can anybody tell me what's the difference between tao and sdl? i've working a little with SDL (.net), but i see it is related in some way with tao.... besides, now i want to work with tao, but as i can see again it is related in some way with sdl.... by the way, does anyone knows where i can find tao tutorials? i checked this 2 webs but i didn't find anything useful: http://www.mono-project.com/Tao http://www.taoframework.com I need something like "Tao for dummies", how to use it from the beginning with Visual Studio (preferably with C# or VB.NET) Thanks a lot!

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Tao is a collection of .NET ports of several gaming-related libraries, including SDL.

I believe that there is a tutorial for Tao / OpenGL / SDL using C# available, to show you how to start a basic single window OpenGL project. I have code as well if you like, for GLSL / C#.

The only download needed is the Tao 1.2.0 Release:
http://www.mono-project.com/Tao

Very simple to install on Win32 using the Setup.exe version.

Very easy, though I prefer C++. :)

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Thanks! Now I understand that relationship. I also prefer C++, but in my work they asked me to do everithing under .NET, but I can't still find good tutorials for this purpose, from beginners to advanced.

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