Quote:Original post by Demirug
PIX introduces a new feature called pixel history. When investigating a single frame capture in PIX, you can select a pixel in a render target or surface and choose to debug the pixel. When this option is selected, everything that touched the pixel in the frame is displayed even if it fails a test like depth, alpha, or stencil. It shows the value of the pixel coming out of the pixel shader and the Framebuffer value for each primitive that affects the pixel. See Pixel History.
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