Saveing a Screen Shot

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2 comments, last by VBlimits 23 years, 2 months ago
I was j/w how all of you guys save a screen shot in Direct3D8. The one that i am working on is for saveing any Bit Depth to 24bit Bmp (I hope).. How you all do it -VBLimits Sorry about the Spelling.. www.VBLimits.com
-VBLimitsSorry about the Spelling..
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Mr-GameMaker.com has a DX7 DDraw example for saving screenshots, maybe you can adapt it? (I use OpenGL, and I don't know DX8, or I'd show you how to do it myself)

[EDIT: Fixed my anchor tag]


http://www.gdarchive.net/druidgames/


Edited by - Null and Void on February 16, 2001 10:33:33 PM
Actually the author of that tutorial has since updated it to directx 8. so there are now dx7 and dx8 versions

You can find it in the Tutorials section of www.mr-gamemaker.com
Thanks
but i wonted to know how evry one else dos it hehehe thats the same why that i am doing it....


-VBLimits
Sorry about the Spelling..
www.VBLimits.com
-VBLimitsSorry about the Spelling..

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