If anyone wants to try out the new features without spending alot of $$$ on a new card you can always download NVEmulate from http://developer.nvidia.com
Performance will be bad but atleast you'll be able to test things and even implement and verfiy your shaders without spending alot of money on new hardware.
SM4.0 and OpenGL
Quote:Original post by MARS_999
3DTextures 2048x2048x2048
Can that be correct? It's over 8 gig, in what memory would such a beast be placed?
Well, if you had the resources you could texture over the PCIe bus [grin]
However the point is these are just the limits of what the card can do based on the hardware, apart from custom things you simply wont use such resources.
Besides, give it a few years and 8gig on a gfx card won't seem that far fetched [wink] (ATI's high end R600 is rumored to have 1gig of GDDR4 ram on a 512bit bus)
However the point is these are just the limits of what the card can do based on the hardware, apart from custom things you simply wont use such resources.
Besides, give it a few years and 8gig on a gfx card won't seem that far fetched [wink] (ATI's high end R600 is rumored to have 1gig of GDDR4 ram on a 512bit bus)
Quote:Original post by Anonymous PosterQuote:Original post by MARS_999
3DTextures 2048x2048x2048
Can that be correct? It's over 8 gig
Yes, however 2048x2x2 is just 8 kilo.
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