Polygon count v texture count

Started by
19 comments, last by dave j 17 years, 5 months ago
Quote:Original post by Ashaman73
Currently only DirectX10 supports this new kind of shader. NVidia/ATI will probably introduce new extensions to access it through OpenGL.


NVidia already support it though OpenGL - even under XP. Additionally, if you've got a pre-G80 NVidia card you can use NVEmulate to enable software emulation of geometry shading - so you can play about with them whilst you're getting a second mortgage/selling your first born child/etc to get the money together to afford a G80 card. [grin]

This topic is closed to new replies.

Advertisement