Team Cooperation

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3 comments, last by Gf11speed 23 years, 1 month ago
Can anyone recommend a good book, web page, or anything that will help on developing games as a team? I want to know exactly how the artists, programmers, etc. work together to make a good game. Thanks, I really appreciate it.
Greg FieldsSyntasoft Gameswww.syntasoft.comPost-Time Horse Racing (Available Now)
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There are several good articles articles which deal with this on http://www.gamasutra.com. Postmortems (also available on gamasutra) can be very useful too.

Edited by - Prosper/LOADED on March 18, 2001 4:04:13 PM
Dunno if there''s such a book, but there should be, don''t you think. It should also discuss about actually forming a team.
AquDev - It is what it is.
Check the front page, there''s a great article:
http://www.gamedev.net/reference/design/features/pedersen/

The book: "Game Architecture And Design" covers this reasonably well. Some of the suggestions are probably better suited to larger teams, but a lot of the thinking is very sound. Probably quite an eye opener too if you haven''t worked in a real team within the industry.

If you''re running a team of programmers, then you and they should be forced to read "Code Complete" before agreeing how to approach the programming side.


I''m not sure what level of knowledge you''re after - the above books could be useful if you already know what each job entails but want to know how to organise the jobs.

--
Simon O''''Connor
Creative Asylum Ltd
www.creative-asylum.com

Simon O'Connor | Technical Director (Newcastle) Lockwood Publishing | LinkedIn | Personal site

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