Driver Code.....

Started by
0 comments, last by Lloyd Wright 23 years, 1 month ago
Hi all I've seen the source code to QuakeI and III, and afew other top titles, but never included is the actual OpenGL commands. I'm currently writing a set of OpenGL drivers for my project, and would like to know if anyone knows where some example driver code for the top titles (Quake, Unreal, Half-Life) are. I'd love to see how they structure their driver code - if they use standard OpenGL commands like glBegin(GL_TRIANGLES) or something more advanced. regards Lloyd Edited by - Lloyd Wright on March 21, 2001 9:40:45 PM
Advertisement
The FULL source for Quake 1 is available. That might be of interest to you.

Martee
Magnum Games.NET
All your code are belong to us.
ReactOS - an Open-source operating system compatible with Windows NT apps and drivers

This topic is closed to new replies.

Advertisement