Driver Code.....
Hi all
I've seen the source code to QuakeI and III, and afew other top titles, but never included is the actual OpenGL commands. I'm currently writing a set of OpenGL drivers for my project, and would like to know if anyone knows where some example driver code for the top titles (Quake, Unreal, Half-Life) are.
I'd love to see how they structure their driver code - if they use standard OpenGL commands like glBegin(GL_TRIANGLES) or something more advanced.
regards
Lloyd
Edited by - Lloyd Wright on March 21, 2001 9:40:45 PM
The FULL source for Quake 1 is available. That might be of interest to you.
Martee
Magnum Games.NET
All your code are belong to us.
Martee
Magnum Games.NET
All your code are belong to us.
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