Direct3D Texture Video
Hi,
I have A raw Stream of Video frames and i need to play them efficiently on the screen.
I have heard that i can do that through Direct3d Texture object ....
Any c# code snippet that will show me how to generate the texture and update the texture buffer will help ...
Thank you very much ....
Have a search through the forum posts in this forum from the past month, this topic has come up about 6 times in the past month...
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