Direct3D Texture Video

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1 comment, last by Quentin 17 years, 3 months ago
Hi, I have A raw Stream of Video frames and i need to play them efficiently on the screen. I have heard that i can do that through Direct3d Texture object .... Any c# code snippet that will show me how to generate the texture and update the texture buffer will help ... Thank you very much ....
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Have a search through the forum posts in this forum from the past month, this topic has come up about 6 times in the past month...
I have did the search and found some usefull things but the question is still open

I have not found anything that could be used with large stream ...

This topic is closed to new replies.

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