SDL Fullscreen speed problems Win32

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9 comments, last by rip-off 17 years, 1 month ago
Quote:Original post by Beren77
Updating to SDL 1.2.11 solved the problem for me. Why? I don't have a clue...


I believe that SDL has changed the default backend on win32 from directX to GDI in recent versions. I don't think you'll get hardware surfaces in GDI so its back to software versus hardware surface performance.

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