Original Post
Hi, there In freetype2 tutorials, it draws true type font anti-aliased by default no matter how big the font size is. sometimes at certain size font looks better without anti-aliasing effect (for example, the text you're reading -- which is verdana). i tweaked some flags and with no luck. would anybody here has experience please tell me how to disable anti-aliasing effect? thank you. BTW, in freetype.org faqs, it says the differences between freetype1 and freetype2 are :
Quote:According to the faq, freetype1 looks already good enough for game developing (at least enough for me), questions about the comparison that not answered or asked is : 1. which one is faster (with and without anti-aliasing)? the faq confirmed that freetype2 is more powerful, but being more powerful does not mean its way faster. 2. which one uses less meomory? I know SDL and FTGL chose freetype2, anyway any quick answers to above two questions would be appreciated~~ pet 20070502
What are the differences between FreeType 1.x and FreeType 2? The biggest differences are as follows. FreeType 1 only supports the TrueType format, while FreeType 2 supports a lot more. The FreeType 2 API is simpler as well as more powerful than the FreeType 1 API. FreeType 1 includes an extension to support OpenType text layout processing. This support hasn't become part of FreeType 2; a much improved version is now part of the Pango library.