JUST IMPLEMENT REFLACTION AND EVERYTHING GOES SLOW(1 FPS)
I download from nehe:reflection turorial,code and exe.
I run the exe on windowed mode and give no more than 1 fps
I run the exe on fullscreen mode and run perflectly.
i make my code very similar to nehe`s reflaction code.
I work with allegrogl,c++,dev-cpp
i run my code on fullscreen:
void main()
.
.
.
allegro_gl_clear_settings();
allegro_gl_set (AGL_COLOR_DEPTH, 24);
allegro_gl_set (AGL_Z_DEPTH, 8);
allegro_gl_set(AGL_FULLSCREEN, TRUE);
allegro_gl_set (AGL_DOUBLEBUFFER, 1);
allegro_gl_set (AGL_SUGGEST, AGL_COLOR_DEPTH | AGL_Z_DEPTH | AGL_DOUBLEBUFFER );
set_gfx_mode(GFX_OPENGL, res_x,res_y , 0, 0);
.
.
.
}
well i thing i did (maybe here i have the problem)
I run on fullscreen mode 1024×768 and give no more than 1 fps
I run on fullscreen mode 512×384 and give no more than 2 fps
i think i dont know how to set fullscreen mode on allegrrogl,
but the only thing i am very sure is if i run on windowed mode
nehe´s reflaction exe it run relly relly slow, similar to my code.
But if that run ok (nehe's reflaction exe) even on FULLSCREEN, am pretty sure i
am doing something wrong.
PLEASE HELP
1) Don't double post
2) Don't post in all caps
There's already a discussion going on in your old thread:
http://www.gamedev.net/community/forums/topic.asp?topic_id=448323&whichpage=1
-me
2) Don't post in all caps
There's already a discussion going on in your old thread:
http://www.gamedev.net/community/forums/topic.asp?topic_id=448323&whichpage=1
-me
Palidine once again thank for the answer.
but,i think the subject is other.
Now i am asking about setting corectly the fullscreen mode on allegro.
I think like is a allegro question it must be on alternative library forum.
I post here after i post on opengl forum.
Why the user of allegro forum must have knowledge about openl forum?
but,i think the subject is other.
Now i am asking about setting corectly the fullscreen mode on allegro.
I think like is a allegro question it must be on alternative library forum.
I post here after i post on opengl forum.
Why the user of allegro forum must have knowledge about openl forum?
Quote:Original post by xeexIII
I think like is a allegro question it must be on alternative library forum.
AllegroGL isn't Allegro; it's an OpenGL wrapper that lets you use it with Allegro. I'll leave this open in case an AllegroGL user can help you, but I have a feeling the other thread is more likely to get you an answer.
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement