Quote:Then why is Wii and Nintendo DS outselling X-Box 360 and PS3 in just about every aspect then?
Individually, combined, in console unit sales, total titles sold, anything...
Why is PS3 the poorest performer, when it offers by far the best graphics, and a selection of titles equivalent to X-Box 360's?
And these *are* video games.
Now you are really grasping for straws. The PS3 is twice as expensive as both the Wii and Xbox 360. I also have not seen graphics on the PS3 that are signficantly better than the 360 (though I know that it is, strictly speaking, more capable of producing them). Furthermore, the 360 has had MUCH longer than the PS3 to consolidate its market share, the PS3 has suffered from delays, shortages and PR goofs and the Wii has been marketed in such a way as to appeal to families with kids of all ages - a huge target group.
Look, in the very passage you quoted, I said that the sitation was more complex than just two factors. I was also talking about games, not console hardware. And what do consoles have to do with Java vs C++ anyway? You're just derailing the conversation further and further.
Quote:Is graphics really a factor? Or does it merely mean: When comparing 8 Quake clones, the one with best graphics will likely win?
So let's be perfectly clear here: is your point that graphics is not a factor in game sales, and for that reason Java is at least as appropriate as C++ in the high-end gaming market?
If not, then just what is your point?