Original Post
Hi, I have implemented a simple blur effect, as found in effects like bloom. I am a little confused why articles talk about two passes being processed, vertical and horizontal. In my code I seem to be sampling all around the target pixel, using a gaussian distribution of weighting to creating the effect. I sample 13 times like this: T = target pixel X = Sampled pixel O = not sampled pixel OOXOO OXXXO XXTXX OXXXO OOXOO Is this not a single pass approach? Thanks for your advice.