physics engine help
hi guys. I have been working on an engine for a 3d space combat sim game. and I need a physics engine that is free and easy to use.
any recommendations?
Bullet and ODE are nice...I guess I'd lean a bit more towards Bullet, which seems more actively developed and has CCD support. Both are open source. If you've never worked with a physics engine before, all of them are going to have a learning curve. But, in my experience, none of them is particularly easier than the other to learn.
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