Original Post
Well hopefully that got your attention. There is an old animated 3D porn game around that you've all probably seen called 3D Sex Villa by Threexxx. Probably circa 1994. The game is crap but there is something about it that really intrigues me. You've all told me on here how it is impossible to get clean animation with high polygon count meshes and how the bigger the sprite the poorer the animation etc... etc. So what I want to know is how come way, way, way, back in 1994 some bunch of porn clowns could get such clear animation of 3D Models and how they do it???? I would really, really like to know how that animation is done. Not for porn but just to know how they get a high polygon mesh of any type and of that size to animate cleanly. Everybody on here keeps telling me it can't be done yet I have this old cheap and nasty game that did it way back in 1994. Well that's what it looks like anyway. If you haven't seen the game and can't find it on the net then let me know and I'll try to find the installer I have for it somewhere. Am I allowed to upload the cracked version for people to check out? -m0ng00se (NZ)