Sign in to follow this  
Azzazelus_13

NvPerfHUD

Recommended Posts

I set up Nvidia PerfHUD and I made a simple test. Loaded a texture, the VID MEMORY graph is showing me a value (how Mb is occupied in the video). 1. Why if I SetLOD for that texture to have a lower quality the VID MEMORY decreases but after 2 seconds the amound gets the same as the original texture.. 2. Why the graf is not to 0 if I dont have any texture ? If my application is just clearing the buffer. Thanks

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this