this is my first time question here

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4 comments, last by Wan 16 years, 2 months ago
isn't there any other way to learn DirectX without learning Win32 API?
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You learn very little of the Win32 API in DirectX programming. So little, in fact, that you only need the first few lessons from theForger's tutorial in order to move on.
You can setup everything directx needs to get going using SDL, without touching any WinAPI code at all.
from what I have read here and else where it is possible to use SDL with directx and avoid win32. There is even an article on GDnet about it.
Why do you want to avoid the win32API?
If you don't have much C++ experience bypassing it will be one less thing to learn but it isn't going to make learning DirectX any easier!
[size="2"]Don't talk about writing games, don't write design docs, don't spend your time on web boards. Sit in your house write 20 games when you complete them you will either want to do it the rest of your life or not * Andre Lamothe
IMO, in a simple application, the Win32 specific code is not so overwhelmingly difficult to warrant the use of an additional library. Besides, tutorials (if choose to use one) typically include some sort of Win32 messaging primer, so you should be able to pick it up quickly.

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