[Newbie] What are the differents between texture and sprite ?
Hi everyone,
I'm pretty a newbie that just step into the programming world.
so, i'm confused about this question that what are the differents between texture and sprite ?
From what I know, A texture, is laced over or on top of your game sprite. In 2D gaming, your game sprite would be nothing more then a black square, but you can add diffrent images to this square to make it into an interactive character.
The image can be anything, such as a ship in a game that involves arial combat.
In 3D textures can be laced over the 3D Object, like paint on a sculpture. You could make a round ball as your model, then texture it over with a map of the world to create a globe.
The image can be anything, such as a ship in a game that involves arial combat.
In 3D textures can be laced over the 3D Object, like paint on a sculpture. You could make a round ball as your model, then texture it over with a map of the world to create a globe.
A texture can contain many sprites. A texture is an image applied to rasterized polgons on the screen.
A sprite usually represents an object in a 2D game or a GUI for a 3D game. It could be a fruit, a button, or the player herself.
A sprite usually represents an object in a 2D game or a GUI for a 3D game. It could be a fruit, a button, or the player herself.
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