TimeBomb on AS. How to add it's own time?
Hi guys from the net. I have a problem. I'm making a game that some enemies are going to pass thro and you have to guess the exact momentum that the enemy is going to pass thro the screen and with a click, you are going to place a bomb with a timer (say 5 secs). If it bombs (hitTest) the enemy, dies, ++score.
I have pretty much everything, but I have problem assigning a timer for each bomb. I made a bomb layer, and goes something like this:
createBomb = function(type, x, y) {
var nm = "bomb" + count;
bombLayer.attachMovie(type, nm, count);
bombLayer[nm]._x = x;
bombLayer[nm]._y = y;
bombLayer[nm].bombID = setInterval(bombLayer[nm].makeTimeBomb, 1000);
//here comes the .onEnterFrame()
and now, where do i place this?
makeTimeBomb= function() {
timeBomb--;
timeBomb_txt.text = timeBomb;
}
I can easily do it with animations, but I prefer to program it. If I don't get it very soon, I will do it with anims. Help me please.
Thank you guys!!
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