"GPU terrain rendering" codes running error inGame programming gems 6

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3 comments, last by Adam_42 16 years, 1 month ago
When I run the file EmptyProject.exe in directory "...\5-5-GPUTerrainRendering\GPUTerrain",I was got an error dialog box, which tell me "The D3D device has a non-zero reference count,meaning some objects were not released." and "Could not find required media.Ensure that the Directx SDK is correctly installed." What wrong with me? How can I run EmptyProject.exe file correctly and see the terrain rendering result? My configuration is WindowsXP OS, NV Geforce 7300 GT,DirectX SDK (December)2005,Visual studio 2005.
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Hi. Dont have the book, but if you post some code(read the faq for source tags)
and we all my be able to help.
Maybe you need a newer DX SDK. You say you're using a 2005 one, but that book was published in 2006... Does a DX SDK come with the book?
Quote:Original post by littleeboy
When I run the file EmptyProject.exe in directory "...\5-5-GPUTerrainRendering\GPUTerrain",I was got an error dialog box, which tell me "The D3D device has a non-zero reference count,meaning some objects were not released." and "Could not find required media.Ensure that the Directx SDK is correctly installed."

What wrong with me? How can I run EmptyProject.exe file correctly and see the terrain rendering result?

My configuration is WindowsXP OS, NV Geforce 7300 GT,DirectX SDK (December)2005,Visual studio 2005.


Yes even I have tried the source...doesnt work.
[google]

Searching for: Could not find required media.Ensure that the Directx SDK is correctly installed found this as the first hit.

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