Quote:Original post by think_different
Soon we'll have consoles with keyboards and mice as additional peripherals.
Both the Xbox 360 and PS3 currently support a wide variety of peripherals, including keyboards and mice. (The PS3 supports pretty much arbitrary USB devices.)
Quote:We'll browse the web.
The PS3 and Wii provide general web browsing functionality (PS3 more so than Wii).
Quote:We'll check e-mail.
If you have web browsing...
Basically, the "future" you describe is here. PCs are becoming appliances - most people don't care to assemble their own machines, or order specific parts configurations, and we'll see even less of that in the future if the new requirements configuration schema being pushed by MS/Intel etc comes to pass.
This conversation as a whole would be a lot more interesting if there wasn't a laughable amount of homerism - PC gamers finding any obscure reason to discredit consoles, and console gamers taking off-aim potshots at PCs. Fanboy, please.
"PC gaming" is "gaming" - the distribution or product mix is changing, with an increased emphasis on casual games that every computer can play (including more web-based games, or Flash and Java desktop games). Games requiring superlative rigs are a niche as far as the PC market as a whole is concerned, but it's large enough (due to the overall size of the PC market) to merit comparisons with console gaming - for now.
"Console gaming" is "gaming," too - like PC gaming, it's expanding in all directions to cover more genres. We're seeing the case where users can pick whichever experience they feel is better for them, PC or console for the same game. This is a Good Thing™! Gaming is maturing, moving from an obscure specialty activity into a fully mainstream consumer behavior. These changes we're seeing are merely a consequence of that.
Neither PC nor console gaming is going anywhere soon. fin.